Conrad Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Body Guard business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Conrad took refuge in the large cave and found the beat up shortspear and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
Reynard Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears many layers of old clothing at all times. He has a hunchback. He keeps his golden hair in a flapper bob. His amber eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: Born in the west his family was never financially stable. In his 13th year, his parents were killed by a giants raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. Jet (70 gp).
Audhild Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She wears a grey cloak and cross-gartered black stockings. She has no hair. Her eyes are likewise blue.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: Sold as a small child to a wizard, Audhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with unlife at a very young age, Audhild has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Ugly, Selfish, Disease. Bonds: Adventurer, Mentor. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 4 (-3) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1700 sp. 1 Banded mail.
Naal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy brown hair. His hazel eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Naal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Naal's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Naal and his spouse have recently divorced.
Motivation: Human compassion; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Cynical, Insane, Antagonistic. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
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