Burgell Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is long and unkept. He wears a mask on his face.
Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly. Bonds: Job, Family, Poor, Adventurer. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp. 1 Banded mail.
Oskar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey shirt with thin brown vertical stripes and black pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 130 gp.
Donella Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her rapier, and sports empty pouches on her belt. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are a pleasant violet.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She never wears the same outfit twice, unless she absolutely has to.
History: Donella was born in the south. At a young age she loved to build and create. Donella was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Donella decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Criminal record. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp.
Ahrim Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Elven culture. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Attractive, Slave. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
