Vondal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Cook uniform. He is an epitome of beauty. He keeps his brown hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Attractive, Religious, Mentor. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Chain shirt.
Zephan Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. He sports a flattop hair cut. His ears are large.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the south. When Zephan reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His right hand appears badly burned and disfigured. His gray fur, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Fighting. Bonds: Adventurer, In love. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Duvamil Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered ceremonial dagger and tarnished crossbow as well. Her hair is golden and curly. She is baby faced.
Personality: Calm and collected, she is a well trained Bookbinder. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her mother was called into army service. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her druidic talents. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Bonds: Adventurer, Job, Military. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!