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NPC Generator

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Advanced [show]


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has moderate length red fur. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: A deep hatred of drow; and revenge

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Aura Candle, Male Tabaxi Aristocrat 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)8 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adran Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His hair is black and curly. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Adran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Shy, Mundane, PTSD. Bonds: Poor, Military. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Raethran, Male Half-Elf Ranger 1
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive, Slave. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Patrick Gresham, Male Human Warrior 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp.


Social Check DCs


Zanna Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her golden hair has been sun bleached extensively. Her eyes are likewise violet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has comitted a past crime that haunts her to this day; and doesn't want to be a fisher and was forced into it by her family

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Family, Criminal record. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Zanna Offund, Female Gnome Rogue 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 13 (+1)5 (-3)
Skills Acrobatics +2, Persuasion -1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp.


Social Check DCs

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