Godfrey Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a black scarf, and he perpetually has his kukri ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Crown-heir profession.
History: Born in the south to a Shoemaker, Godfrey learned a great deal about his mother's area of expertise. A freak accident while working with his Crown-heir mother left him crippled. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp.
Guy Byron, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. His green eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: Expand his business.
Flaws: Terse, Secretive. Bonds: Rich, Mentor, Job. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 90 gp.
Charles Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky violet painted plate armor. He keeps his golden hair in a flapper bob. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments
History: A powerful brothel owner made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive, Mentor. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Chrysoberyl (40 gp).
Melech Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He has brown hair. His gold unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Herbalist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Persistence, Professionalism. Flaws: Disease. Bonds: Military. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp.
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