Dabbledob Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. His violet eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with his god.
History: He was born several months after his mother was called into army service. When Dabbledob reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Artistic, Logical. Bonds: Rich, Religious, Military. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp.
Mamnen Horror, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear black clothing when he does not wear armor, he is not a threatening figure. His silver hair is slicked back into a classic pompadour. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mamnen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Enemies. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 4 (-3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp. Chrysoberyl (80 gp). 1 Disguise kit.
Vassago Secret, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a green low-cut shirt, and a Stetson hat upon his head. His hair, while still mostly chestnut, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of northern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a carpenter and was forced into it by his family
Ideals: Optimist, Philantrophist. Bonds: Attractive, Immigrant, Family. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 210 gp. 1 Good lock.
Shedinn Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green small hat and green clothes. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are red and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Locksmith, who enjoyed hunting, Shedinn was taken on many hunting expeditions. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: To pay off his debts; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Optimist. Bonds: Nature, Family, Debt. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Onyx (80 gp).
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