Yurgunn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She has a long brown ponytail with little hanging trinkets. She has a dull look in her hazel eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Yurgunn was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Blue quartz (7 gp). 1 Banded mail.
Merla Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has no hair. She wears large thick round spectacles.
Personality: Merla hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Merla has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent mother; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Immigrant, Family. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Aline Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. She has moderate length chestnut hair. She has a dull look in her violet eyes.
Personality: She has always had a great fascination with Human culture. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Aline is combative with any and all who dare try her patience in the slightest.
History: Born in the east her family was never financially stable. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Human compassion.
Ideals: Justice. Flaws: Racist. Bonds: Poor. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 5 (-3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4 Acid flasks.
Gunter Riley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a grey tunic with tan highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a quarterstaff. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Criminal record, Adventurer, Job. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
