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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lone Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her beige fur is lengthy. Her eyes are copper and beady.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off her debts; and money/treasure

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer, Rich, Debt. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Lone Of Shadows, Female Tabaxi Barbarian 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)6 (-2) 12 (+1)13 (+1)
Skills History +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Maynild Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized violet coat. She wears a colorful flower in her blonde hair. Her blue eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made her what she is. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Bather and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Optimist. Bonds: Attractive, Family, Mentor. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Maynild Amakiir, Female Half-Elf Monk 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 5 (-3)11 (+0) 12 (+1)8 (-1)
Skills Athletics -1, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple +1

Possessions: 150 gp.


Social Check DCs


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey deerstalker hat and grey clothes. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Bertram was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and wishes to resurrect an old love

Ideals: Optimist, Persistence. Bonds: In love, Rich, Enemies. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Bertram Berkeley, Male Human Monk 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 11 (+0)11 (+0) 7 (-2)6 (-2)
Skills Medicine +0, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Brass mug with jade inlays (300 gp). Silver ewer (90 gp). 8 Acid flasks.


Social Check DCs


Immeral Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light blue in addition to tight pants. He has a small bristly mustache and wavy black hair. He is baby faced.

Personality: Overbrimming with self-confidence, Immeral isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he feels threatened by others

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich, Religious. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Immeral Ostoroth, Male Elf Fighter 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Jade (160 gp).


Social Check DCs

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