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NPC Generator

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Advanced [show]


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this eastern man has the majority of his body covered in plate. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gormogord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Bonds: In love, Poor. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Barbarian 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 6 (-2)7 (-2)
Skills Nature +2, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Frug Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Bonds: Attractive, Enemies, Religious, Job. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frug Fabblestabble, Male Gnome Paladin 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp.


Social Check DCs


Tharivol Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). He has a long silver beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Tharivol Flows, Male Half-Elf Barbarian 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)8 (-1) 10 (+0)9 (-1)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 400 sp. 1 Average lock.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.

Personality: He dislikes all the random violence that takes place in the north. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Pacifist. Bonds: Attractive, Rich, Religious. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Uraim Burrowfound, Male Dwarf Warlock 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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