Kassoon
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NPC Generator

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Advanced [show]


Harriet Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female typically wears white cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She has slicked back white hair. She is baby faced.

Personality: Harriet is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Harriet was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Extrovert. Flaws: Depressed. Bonds: Job, Attractive, Religious. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Harriet Warmwater, Female Halfling Barbarian 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Justin England, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Justin England, Male Human Wizard 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Seebo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His blonde hair is smooth and relatively long. His gray eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Seebo Ironhide, Male Gnome Monk 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)6 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2

Possessions: 280 gp. Pink pearl (120 gp).


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a moderate pudge and is not very fit. His black fur is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Drifting Paws, Male Tabaxi Paladin 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)8 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs

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