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NPC Generator

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Advanced [show]


Kairon Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He keeps his long chestnut hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: The child of a Tanner, who enjoyed hunting, Kairon was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Kairon was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Beggar for hire.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Optimist. Flaws: Sensitive. Bonds: Military, Nature, Job. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Kairon Nowhere, Male Tiefling Rogue 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)6 (-2) 8 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Faran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a broad hat. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Faran Sunmeadow, Male Halfling Paladin 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Alvyn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with deerstalker hat. His head has been shaved. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Alvyn hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Many giants want him driven away.

Flaws: Ugly, Hedonist, Secretive. Bonds: Enemies, Has a crush. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Alvyn Murnig, Male Gnome Warlock 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 3 Smokesticks.


Social Check DCs


Cask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries a battered hand crossbow and tarnished monstrous two handed axe as well. He has dyed his greying orange fur a little too much giving a sharp orange color. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Cask Of World, Male Tabaxi Commoner 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. White pearl (160 gp). White pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs

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