Maynild Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. She has wavy auburn hair. Her face is scarred and worn.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is a Doppelganger in disguise. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a crush on the local Spice Merchant; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly, Racist, Secretive. Bonds: Adventurer, Has a crush. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. 1 Masterwork Heavy steel shield.
Myria Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and doesn't want to be a marshal and was forced into it by her family
Flaws: Insomniac, Disease, Fearful. Bonds: Attractive, Family, Religious. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 8 (-1) | 4 (-3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Griselda Paxton, Female Human [Permalink]
Personal [hide]
Description: A 5'10" northern woman, she wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her blue eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Philantrophist. Bonds: Rich, Family, Immigrant, Nature. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp.
Bree Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. Her blonde hair is cut short. Her blue eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. The war was a terrible time for her, and Bree does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Bree's homeland. Bree decided to take the middle way and become a bodyguard. After a long history of fighting, Bree and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 pp. Rhodochrosite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
