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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown shirt with thin black vertical stripes and grey pants. His lavender fur is greasy and uncared for. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Elegant Running, Male Tabaxi Cleric 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Deep green spinel (70 gp).


Social Check DCs


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy golden hair. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: Tim was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Tim has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Tim Holton, Male Human Warlock 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 120 gp.


Social Check DCs


Darrak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Darrak Broodfist, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with white skirt. Her brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a wizard, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and to get a good night's sleep

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Mardnab Leffery, Female Gnome Rogue 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs

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