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NPC Generator

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Advanced [show]


Vanuath Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He keeps his golden hair in a flapper bob. His eyes are blue and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Vanuath was raised in a hard working conservative environment. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Joker, Logical. Flaws: Terse. Bonds: Job, Adventurer. Occupation: Barrister

Voice: American accent

Attributes [hide]

Vanuath Hardy, Male Half-Elf Wizard 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear grey pants and tee shirts. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Bonds: Job, Attractive, Nature, In love. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Arnold Walcott, Male Human Expert 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 4 (-3)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


Ielenia Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. She keeps her brown hair in a flapper bob. Her eyes, though not visible through her cowl, are amber.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the east. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Ielenia Mellerelel, Female Half-Elf Fighter 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Silver pearl (60 gp).


Social Check DCs


Meena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. She has no hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.

History: Meena was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Persistence. Flaws: Ugly, Cynical. Bonds: Adventurer. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Meena Gimlen, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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