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NPC Generator

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Advanced [show]


Immeral Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His black hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Immeral lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants to get laid; and to unite with his brother

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Immeral Netyoive, Male Elf Druid 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 2 (-4)16 (+3) 16 (+3)7 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. Deep green spinel (150 gp).


Social Check DCs


Duvamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her blue eyes peer out from beneath her deerstalker blue hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, In love. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Duvamil Maekkelferce, Female Gnome Rogue 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 pp. 1 Masterwork Common Melee.


Social Check DCs


Loopmottin Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is generally shirtless and showing off her tattooed chest. She is an epitome of beauty. Her brown hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: She can speak with the recently deceased. Loopmottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Server they were divorced and she won custody of their daughter. She worked as a Priest, and she later adopted a second daughter.

Motivation: To be a Server again; and doesn't want to be a priest and was forced into it by her family

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Family, Job. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Loopmottin Gobblefirn, Female Gnome Commoner 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. He carries a battered bow and tarnished flail as well. His cinnamon fur is thinning but still full. His fierce green eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to be a shipwright again

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Job, Rich. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Lone Prim Posies, Male Tabaxi Ranger 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs

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