Ilde Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has a slight overbite and is overall scrawny. Her auburn hair is knotted and matted. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Jeweler. She invites people to come help in her community garden.
History: She was born in the south, but her parents moved at a very young age to the north. Her childhood dream was to be a Miner, but she was a colossal failure. She has achieved small success as a Jeweler.
Motivation: Money/treasure; and to be a miner again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Murgen Pinkerton, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.
History: A powerful slaver made her what she is. Her mother was a mechanic, and taught her how to fix just about anything. She was granted arcane powers by her dying brother.
Motivation: To prove her worth to the world.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Thomas Milton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his golden hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Poor, Family. Occupation: Sculptor
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp.
Donaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green armored body suit, with a simple white line shooting up and back down. He wears a colorful flower in his gold crest. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Donaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
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Their contribution stands as a beacon of hope for all adventurers!