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NPC Generator

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Advanced [show]


Fulbar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear white clothing when he does not wear armor. He has wavy brown hair. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Gifted from a young age, Fulbar studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: He wants to get laid; and wants to raise his children well

Ideals: Joker, Philantrophist, Gifted. Bonds: Family, Has a crush. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Fulbar Tallfellow, Male Halfling Aristocrat 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)6 (-2) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Mormo Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting green shirt and pants. His blue hair is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Mormo Hope, Male Tiefling Warlock 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 30 gp.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Bookbinder uniform. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length black fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Dagger In the Morning, Male Tabaxi Adept 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points -1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 3 (-4)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 350 gp.


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her left leg appears badly burned and disfigured. Her fur is greying and her face has many wrinkles. Her amber eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Shipwright business.

History: Seven hails from a village terrorized by drow. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A deep hatred of drow; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Optimist, Persistence. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Seven Mirror, Female Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)10 (+0) 13 (+1)4 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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