Ishte Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a black coat over a tan low-cut shirt, and a feathered hat upon her head. She has a hunchback. She has styled her red hair well, parting it to the right. She has silver eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety
Ideals: Entrepeneur. Flaws: Ugly, Cynical, Fearful. Bonds: Slave. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Pallabar Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He dresses like a well dressed Architect does. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: Pallabar is depressed about a lot of things. He tends to be a nihilist. A true patriot, Pallabar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Architect like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Flaws: Depressed, Disease. Bonds: Job, Attractive, Military. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 120 gp.
Mijira Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. She wears a Stetson hat to cover her moderate length scarlet crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Mijira was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered music. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Sabotage a competitor; and she's attracted to the pc
Ideals: Optimist, Artistic. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Bharash Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. His white crest is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west, but his parents moved at a very young age to the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
