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NPC Generator

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Advanced [show]


Hork Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the east. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hork was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has since lost track of the people in his past.

Motivation: Tiefling compassion.

Ideals: Pacifist, Justice. Flaws: Racist. Bonds: Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Hork Langston, Male Half-Orc Fighter 1
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Koeth Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Koeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Engraver, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Extrovert. Flaws: Secretive. Bonds: Poor, Job, Religious. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Koeth Othronus, Male Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Silver pearl (40 gp).


Social Check DCs


Oppleby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered green stockings. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Oppleby lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He was granted martial powers by his dying sister.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted, Logical. Bonds: Attractive, Family, Immigrant. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Oppleby Dunben, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)6 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp.


Social Check DCs


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: Baern lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Logical. Flaws: Ugly, Emotional. Bonds: Family. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Baern Frostbeard, Male Dwarf Bard 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)17 (+3) 5 (-3)5 (-3)
Skills Insight -1, Persuasion -1
Senses Passive Perception 7
Languages Common, Dwarven, Giant, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs

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