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NPC Generator

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Advanced [show]


Halander Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Bowyer. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his auburn hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Halander was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Halander's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Halander Jamjar, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)8 (-1) 8 (-1)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 50 gp.


Social Check DCs


Avice Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her auburn hair is heavily combed to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Avice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She inherited the family business which she has now maintained for 9 years.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and wants to raise her children well

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Immigrant, Job, Family. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Avice Brinker, Female Half-Elf Barbarian 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Left-Handed Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears baggy pastel pantaloons and a brown scarf. She has dyed her greying brown fur a little too much giving a sharp brown color. She has several tiny ruby earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Left-Handed was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Rich, Military. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Left-Handed Of Clay, Female Tabaxi Fighter 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Spear Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Miller does. She is portly but not overly obese. Her black fur is kept up in a ponytail inside a broad hat. She has green eyes and a brown hat with a grey feather.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Spear is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She became a Miller soon after.

Motivation: To unite with her sister.

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Family, Rich. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Spear Paws, Female Tabaxi Paladin 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)5 (-3) 7 (-2)14 (+2)
Skills Medicine +0, Nature -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs

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