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NPC Generator

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Advanced [show]


Qualen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a wizard, Qualen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Mentor, Adventurer. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Qualen Leffery, Male Gnome Warlock 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)4 (-3) 10 (+0)15 (+2)
Skills Insight +2, Nature -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp.


Social Check DCs


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light brown in addition to tight pants. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: He was born into a rich family. After coming to the age of reason, Raymond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Has a crush, Rich. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Hadley, Male Human Cleric 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 9 (-1)18 (+4)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nicor Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his halberd. He is muscular with a powerful set of arms. His dark red hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant gold.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal singing training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To find somewhere to settle down.

Ideals: Persistence, Artistic. Flaws: Mundane. Bonds: Enemies. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Nicor Entropy, Male Tiefling Cleric 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 380 gp. Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Elysande Walcott, Female Human [Permalink]

Personal [hide]

Description: Standing 4'8", this woman is dressed in a clean brown cloak covering her clean studded leather. She wears a feathered hat to cover her moderate length black hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She dislikes all the random violence that takes place in the north. Flattery will make her almost putty in your hands.

History: She comes from a rich northern family. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Pacifist. Flaws: Selfish. Bonds: Attractive, Rich, Job. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Elysande Walcott, Female Human Cleric 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)11 (+0) 12 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp.


Social Check DCs

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