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NPC Generator

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Advanced [show]


Roland Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His silver hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against illithids; and he is currently in port desperately looking for someone to get him out

Flaws: Impulsive. Bonds: Attractive, Adventurer, Slave, Enemies. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Bohm, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 8 (-1)15 (+2)
Skills History +1, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alberich grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alberich. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Alberich Torevir, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bune Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is braided into rings. Her eyes are white and beady.

Personality: Always inclined to offer people food she seems plenty friendly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Military, Slave. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Bune Mayhem, Female Tiefling Barbarian 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Red-brown spinel (120 gp).


Social Check DCs


Thea Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light red in addition to tight pants. Her silver hair is kept up in a ponytail inside a broad hat. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Addict, Shy. Bonds: Slave, Immigrant, Military. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Thea Goodbarrel, Female Halfling Expert 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)14 (+2) 11 (+0)4 (-3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs

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