Rezena Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a black tunic with red highlights, and long violet pants that bunch up around her shoes. Her crest is cut close to her head. Her gold eyes peer out from beneath her small black hat.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Rezena was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rezena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rezena. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and to unite with her brother
Ideals: Joker. Bonds: Adventurer, Job, Criminal record, Family. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Azaki Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His hair is golden and curly. This brown eyed northerner is not easily forgotten.
Personality: Eccentric and domineering, Azaki will drive conversation. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Expand his business; and a deep hatred of dire rats
Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies, Job. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 2000 cp.
Thamuz Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His skin is flawless and his white eyes scan people very quickly.
Personality: Thamuz wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a necromancer, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 350 gp. Aquamarine (200 gp). Amethyst (100 gp). 1 Good lock.
Rosamund Riley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female typically wears grey cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her silver hair is lengthy. She wears an eyepatch.
Personality: Rosamund is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to make almost anything out of random pieces of junk.
History: Rosamund hails from a village terrorized by dire rats. Her psionic abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 5 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. Freshwater pearl (11 gp).
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