Ilde Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is red and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Shy. Bonds: Poor, Military. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.
Melissa Chatham, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. Her hair is golden and very short. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised in a white middle class family as the only child. In her 14th year, her parents were killed by a drow raid, leaving Melissa alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants revenge against drow; and she is compelled to act according to her religious beliefs
Ideals: Professionalism. Flaws: Mundane, Secretive. Bonds: Attractive, Enemies, Religious. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Two Llamas Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white fur is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: He is a Metallic Dragon in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Shy. Bonds: Adventurer. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Star rose quartz (30 gp).
Harbek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and yellow pants. He has a slight overbite and is overall scrawny. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Harbek took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Secretive. Bonds: Religious. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. 1 Thunderstones.
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