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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her fur is gray, silky, and of moderate length. She has a dull look in her yellow eyes.

Personality: Edge hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Edge was born in the south. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Edge and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Edge In the Wind, Female Tabaxi Commoner 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)13 (+1) 6 (-2)13 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He has moderate length brown hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves dancing and to teach people dancing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted necromantic powers by his dying sister.

Motivation: He's looking for his big break.

Ideals: Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)6 (-2) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Ar-Beka Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears white cloth garments or leather armor. His blonde hair is lengthy. This amber eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Ar-Beka was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Artistic, Pacifist, Athletic. Bonds: Mentor, Family. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Ar-Beka Lincoln, Male Half-Orc Rogue 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)13 (+1) 9 (-1)7 (-2)
Skills Medicine +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 90 gp. 4 Smokesticks.


Social Check DCs


Tim Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears violet cloth garments or leather armor. His auburn hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: A strong sense of loyalty to Dwarven people; and he is unsatisfied with his job

Flaws: Shy, Racist. Bonds: Attractive, Nature, Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Tim Ray, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)4 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs

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