Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His silver hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a pair of adventurers, Duergath grew up listening to his father's many stories. He moved out north to avoid the crime he committed. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Geoffrey Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He has wavy red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.
Motivation: He would like to get married and retire; and he is compelled to act according to his religious beliefs
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Religious, Has a crush. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 320 gp. 3 Holy water.
Erevan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Erevan grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice, Extrovert. Bonds: Attractive, Rich, Adventurer. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Large well-done wool tapestry (100 gp).
Zunn Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a worn and beaten armor. His head has been shaved. His eyes are amber and catlike.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them
History: He comes from a rich western family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 pp.
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Their contribution stands as a beacon of hope for all adventurers!