Erdan Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man usually wears his violet robe and has his whip always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes and a violet hat with a grey feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small desert village. He was taken from his home at a very young age. He now owns his own business.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist. Bonds: Poor, Job, Nature, Slave. Occupation: Apothecary
Voice: German accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Shamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With wild auburn hair. Her eyes are violet and catlike.
Personality: She can speak with the recently deceased. Shamil is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in a small island village. After coming to the age of reason, Shamil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Bonds: Family, Nature. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 5000 cp. 1 Breastplate.
Osah Calm, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her black hair in a pixie cut. Her red eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.
History: Osah hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many giants want her driven away.
Ideals: Opinionated, Athletic. Bonds: Adventurer, Enemies. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 17 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnoll, Aquan, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp. Blue quartz (13 gp). Brown-green garnet (120 gp). 3 Holy water.
Yurk Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a white coat over a grey low-cut shirt, and a top hat upon his head. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Optimist, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Hematite (9 gp). 1 Masterwork Common Melee.
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