Randal Clinton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With bright chestnut hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Has a crush, Nature. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp.
Duergath Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. His black hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich western family. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Maynild Southey, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is brown and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Maynild wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Sculptor, who enjoyed hunting, Maynild was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Bonds: Poor, Attractive, Nature. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 280 gp. Obsidian (7 gp). Freshwater pearl (7 gp). Peridot (40 gp).
Dimble Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His blonde hair is braided into rings. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Seeks redemption; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Philantrophist. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. 1 Disguise kit.
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