Emerald On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. His lavender fur has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: Emerald was born with his mother's beautiful face. Emerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: To get a good night's sleep; and he's in love
Ideals: Professionalism. Flaws: Insomniac, Impulsive. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp.
Spear Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a brown suit. He wears a Stetson hat to hide his balding. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Debt, Adventurer. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp.
Vlorn Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a red coat over a blue low-cut shirt, and a top hat upon his head. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny jet earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Vlorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Bonds: Rich, Adventurer, Religious. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. Hematite (10 gp).
Aasathra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of the sun god on her torso. She carries with her a set of falchions, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying green crest a little too much giving a sharp green color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a brothel owner, Aasathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She married young, but lost her spouse to dire rats. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Enemies, Mentor. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 150 gp.
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