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NPC Generator

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Advanced [show]


Margery Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She feeds upon the attention of others.

History: Born to a poor family in the city she treasured whatever gifts she got. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by goblins. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She wants revenge against goblins; and several ex partners dislike her way of doing things and want revenge

Bonds: Poor, Attractive, Job, Immigrant, Enemies. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Margery Coulson, Female Half-Elf Wizard 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp. Obsidian (12 gp). Bloodstone (20 gp). Violet garnet (400 gp).


Social Check DCs


Bertram Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this eastern man is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is content; and to end his boredom

Ideals: Athletic, Philantrophist. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Bertram Eathalena, Male Half-Elf Paladin 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. He has lavender fur. He has a tattooed face.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the west. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted, Fighting. Bonds: In love, Enemies, Immigrant. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Commoner 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with red colored cloaks and clothing. She wears a feathered hat to cover her moderate length red hair. Her brown eyes peer out from beneath her feathered red hat.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dyer arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She struck the Dyer job and began her own company from there.

Motivation: Further expansion of business; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Thea High-hill, Female Halfling Rogue 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)5 (-3) 8 (-1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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