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NPC Generator

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Advanced [show]


Faral Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her golden hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: To unite with her sister.

Ideals: Justice, Extrovert. Bonds: Military, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Faral Siannodel, Female Elf Cleric 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 7 (-2)16 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Ar-Karo Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Ar-Karo embodies much of what other species detest in the Half-Orcs. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Ar-Karo Adley, Male Half-Orc Barbarian 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 12 (+1)5 (-3)
Skills Intimidation -1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 360 gp. Deep green spinel (70 gp). Coral (70 gp). Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Senteq Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Mentor. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Senteq Shadowcloak, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)13 (+1) 6 (-2)10 (+0)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. 1 Healer’s kit.


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He has a black handlebar mustache and slicked back black hair. His brown eyes are slightly larger than normal.

Personality: Uthemar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Jeweler, but he was a colossal failure. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Retire the richest man in the west; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Philantrophist, Entrepeneur. Bonds: Religious, Job. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Uthemar Meliamne, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)9 (-1) 8 (-1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (5 gp). 1 Banded mail.


Social Check DCs

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