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NPC Generator

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Lvl.
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Seed

Advanced [show]


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. He has styled his golden hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Frouse took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Frouse Humplebumple, Male Gnome Bard 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 5 (-3)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Cockaby Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Assassin uniform. His red hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Assassin for hire.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Family, Rich. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Cockaby Pilwicken, Male Gnome Commoner 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 7
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)3 (-4) 9 (-1)9 (-1) 17 (+3)9 (-1)
Skills Perception +5, Stealth -2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged -2 / 1d6-4, Grapple -3

Possessions: Just what you see.


Social Check DCs


Naill Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his golden hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted divine powers by his dying brother.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Naill Mellerelel, Male Elf Warrior 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Jezebeth Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her white hair is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She is irascible and easily irritated. She plays an instrument quite well.

History: Jezebeth hails from a village terrorized by brigands. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in longbow use. She has never given up on her singing dream.

Motivation: Many brigands want her driven away; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Jezebeth Principle, Female Tiefling Fighter 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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