Arha Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Arha and her spouse have recently divorced.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. Golden pearl (130 gp).
Oriel Wallace, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a habit of throwing herself into exceedingly dangerous situations.
History: Oriel was raised in a hard working conservative environment. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 240 gp. Red spinel (90 gp). Red-brown spinel (90 gp). Pink pearl (90 gp).
Kabbarg Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears bulky black painted plate armor, and sports empty pouches on her belt. She wears a small hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of brigands once and for all.
History: Born in the west to a Weaver, Kabbarg learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is content; and she'd like to take her coworkers down a peg
Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Gillyd Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. She keeps her white hair in a flapper bob. Her brown eyes peer out from beneath her Stetson grey hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Gillyd was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Tiefling compassion; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. Jade (50 gp).
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