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NPC Generator

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Advanced [show]


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Slave Trader. He is afraid of women and trembles around them

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Poor, Job, Nature. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Theodoric Walcott, Male Human Druid 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. 1 Alchemist’s fire.


Social Check DCs


Oriax Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He wears his red hair up. His red eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Oriax was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Secretive. Bonds: Immigrant, Family, Rich, Job. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Oriax Rumor, Male Tiefling Warlock 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 9 (-1)19 (+4)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 110 gp. Jade (90 gp).


Social Check DCs


Quilla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. With wild auburn hair. She has a tattooed face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Dilettante, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She desires power and/or immortality; and to unite with her brother

Flaws: Greedy. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Quilla Nackle, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Tiger eye turquoise (15 gp).


Social Check DCs


Gomory Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His auburn hair is singed and shortened. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Selfish, Fearful. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Netyoive, Male Half-Elf Fighter 1
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Athletics +2, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. Silver pearl (80 gp).


Social Check DCs

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