Seven Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his orange fur to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Seven was raised in a hard working conservative environment. His childhood dream was to be a Servant, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Attractive, Job. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp. Obsidian (6 gp).
Falkrunn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her red hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.
History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Beloril Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and he feels kind of lost in life
Ideals: Optimist. Flaws: Greedy, Depressed. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 210 gp. 1 Masterwork Common Melee.
Adam Jacobs, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His red hair is still thick. His eyes are likewise brown. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born blind and as such lacked many opportunities for work. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Bounty Hunter again; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp.
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