Eva Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a deerstalker hat to cover her moderate length black hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage; and many orcs want her driven away
Flaws: Addict, Insane. Bonds: Enemies, Attractive, Nature, Family. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 8 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 60 gp.
Jane Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her chestnut hair in a flapper bob. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with vampirism at a very young age, Jane has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Impulsive. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 4 (-3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 sp. Pink pearl (130 gp). 1 Masterwork Uncommon Weapon.
Rosamund Nibley, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. She has shaved her head bald. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Impulsive, Secretive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp.
Burgell Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a blue armored body suit, with a simple white line shooting up and back down. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
