Margery Cotton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She is physically well-built. She keeps her blonde hair in a flapper bob. This violet eyed northerner is not easily forgotten.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast island. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Disease. Bonds: Nature, Adventurer, Criminal record. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 500 sp.
Lewis Colby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Healer business at a young age. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Healer.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 3 (-4) | 9 (-1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a bow. His black fur is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted psionic powers by his dying brother.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Debt. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 pp.
Tyna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Tailor does. Her silver hair is cut short. She has green eyes and a white hat with a green feather.
Personality: Tyna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born at the edge of vast mountains. Like her mother and her brother before her, after school she went straight into learning to become a Tailor. She inherited the family business which she has now maintained for 7 years.
Motivation: She is unsatisfied with her job.
Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Nature, Adventurer. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. White pearl (110 gp).
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