Dimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His black hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Dimble embodies much of what other species detest in the Gnomes. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Dimble studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: Someone believes him a fraud; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Laucian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Slave. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 80 gp.
Mara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is typically in her Barber uniform. Beneath her clothing is a huge mess of scar tissue. Her brown hair is greasy and uncared for. She has a tattooed face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Mara was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Barber. She struck the Barber job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly, Selfish, Impulsive. Bonds: Job, Slave. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
Possessions: 240 gp.
Theodoric Sydney, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy auburn hair. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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