Gûnd Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Gûnd does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gûnd lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: To protect his home; and find a way to reverse the transformation of his brother
Flaws: Ugly, Depressed. Bonds: Guardian, Military, Family. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (200 gp).
Tomph Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her black robe. Her hair is greying and her face has many wrinkles. Her amber eyes peer out from beneath her top white hat.
Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and to find somewhere to settle down
Flaws: Disease, Mundane. Bonds: Religious, Family, Immigrant. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Disguise kit.
Stacee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a worn and beaten armor. Her hair is short and white. She has amber eyes.
Personality: She will rave to anyone who will listen. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Mason, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Butcher for hire.
Motivation: Further expansion of business.
Flaws: Insane. Bonds: Immigrant, Poor, Job. Occupation: Butcher
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 120 gp.
Andraste Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears a blue Stetson hat and blue clothes. Her silver hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Andraste was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Sabotage a competitor; and to unite with her brother
Ideals: Passionate. Flaws: Forgetful. Bonds: Job, Guardian, Family. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 40 gp.
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