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NPC Generator

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Advanced [show]


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly crossbows and clubs. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: Gifted from a young age, Thorpe studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture.

Ideals: Passionate, Logical, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Thorpe High-hill, Male Halfling Expert 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs


Orryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his blonde hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and to pay off his debts

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Orryn Dunben, Male Gnome Paladin 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)12 (+1) 9 (-1)5 (-3)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Sardonyx (80 gp).


Social Check DCs


Baelitae Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Joker, Logical, Gifted. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Baelitae Jacobs, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Nature +5, Stealth +2
Senses Passive Perception 8
Languages Common, Elven, Halfling, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drenna Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Drenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She believes the world needs to unite to get rid of goblins once and for all.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins

Ideals: Extrovert, Logical. Bonds: Attractive, Enemies, Mentor. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drenna Graeme, Female Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)6 (-2) 8 (-1)9 (-1)
Skills Athletics +5, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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