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NPC Generator

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Advanced [show]


Seven Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this woman prefers to wear flannel. She has wavy brown fur. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Seven was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Regain custody of her son; and meet up once more with her childhood friend

Flaws: Addict, Insane. Bonds: Job, Family, Adventurer. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Seven Prim Posies, Female Tabaxi Cleric 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Millicent Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. She has violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich eastern family. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She now owns her own business.

Motivation: She would like to get married and retire; and she has a crush on the local blacksmith

Flaws: Insomniac, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Wallace, Female Half-Elf Monk 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)11 (+0) 10 (+0)5 (-3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Good lock.


Social Check DCs


Ahinar Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear violet clothing when she does not wear armor. Her brown hair is matted, messy, and big. Her blue eyes are slightly larger than normal.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Laborer.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Ahinar Martell, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)10 (+0) 7 (-2)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Chalcedony (60 gp).


Social Check DCs


Zykroff Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, black cloak, and a wedding ring on her right hand. Her crest is blue and curly. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: She got into the Armorer business at a young age. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. After a long history of fighting, Zykroff and her spouse have recently divorced.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Zykroff Pfaphnyrennish, Female Dragonborn Druid 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Red-brown spinel (70 gp).


Social Check DCs

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