Panana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered club and tarnished longbow as well. Her golden hair is heavily combed to the right. She has gleaming, smiling green eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
Possessions: 200 sp. Coral (90 gp).
William Hastings, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He wears his silver hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Carter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg
Ideals: Justice, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Gorfel Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Animal Trainer does. He is an epitome of beauty. He wears a Stetson hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Job, Attractive, Criminal record, Rich. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Portia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple blue line shooting up and back down, and carries rapiers. Her hair is long and white with streaks of auburn, and is pulled back with small red clips. She wears large thick round spectacles.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Religious. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Onyx (70 gp).
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