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NPC Generator

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Advanced [show]


Astar Death, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His black hair is heavily combed to the left. His red eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and expand his business

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Mentor, Nature. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Astar Death, Male Tiefling Commoner 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 500 sp. 1 Everburning torch.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Addict, Shy. Bonds: Family. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Oriff Loderr, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +1

Possessions: 800 sp. A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Drifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white fur is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist. Bonds: Nature, Rich, In love. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Drifting Running, Male Tabaxi Ranger 3
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Bertram Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Shy, Secretive, Antagonistic. Bonds: Religious, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Bertram Woodhouse, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 80 gp.


Social Check DCs

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