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NPC Generator

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Advanced [show]


Medrash Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Slave Trader. He has dyed his greying silver crest a little too much giving a sharp silver color. His eyes are red and beady.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Lazy. Bonds: Job. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Medrash Hashphronyxadyn, Male Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 11 (+0)9 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Arannis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a tan and black robe with the hood down. His auburn hair is braided into rings. He has a dull look in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Arannis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arannis's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Enemies. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Arannis Xistsrith, Male Elf Aristocrat 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 5 (-3)14 (+2) 11 (+0)8 (-1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 1 Magnifying glass.


Social Check DCs


Cressel Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: This man is typically in his Barkeep uniform, and sports empty pouches on his belt. He wears his black hair up. His eyes, though not visible through his cowl, are gold.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He got into the Barkeep business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious, Nature. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cressel Lithe, Male Tiefling Paladin 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Darrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are green and he is always smoking a pipe.

Personality: Darrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic, Philantrophist, Fighting. Bonds: Slave, Job. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Darrak Ironfist, Male Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)5 (-3) 14 (+2)5 (-3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Red garnet (60 gp).


Social Check DCs

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