Barendd Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is brown and curly. He has gray eyes.
Personality: A skeptical and narcissistic man, Barendd's first love is himself. His second love is also himself. He is obsessed with finding treasure.
History: The child of northern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk
Ideals: Athletic, Impeccable. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 5 (-3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 3000 cp. Pink pearl (130 gp).
Watson Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and to be a sculptor again
Ideals: Fighting, Philantrophist. Bonds: Criminal record, Mentor, Job. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 18 (+4) | 9 (-1) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gilbert Digby, Male Human [Permalink]
Personal [hide]
Description: This southern man wears dark leathers with embroidery. His clothes are grease stained in places. His hair is brown, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and seeks redemption
Ideals: Gifted. Flaws: Terse. Bonds: Poor, Immigrant, Attractive. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 150 gp.
Nalral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is blonde and very short. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Nalral was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Optimist. Flaws: Greedy. Bonds: Adventurer, Poor. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 10 (+0) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!