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NPC Generator

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Advanced [show]


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy auburn hair. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fulbar took refuge in the ruined castle and found the beat up halberd and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Fulbar Goldfound, Male Halfling Expert 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)3 (-4) 17 (+3)11 (+0)
Skills Athletics -1, Nature -2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Onyx (30 gp).


Social Check DCs


Diesa Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is knotted and matted. Her eyes are likewise amber.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.

History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diesa Battlehammer, Female Dwarf Wizard 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs


River Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy pastel dress. Her fur is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a great chef.

History: When she was but 5 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.

Motivation: To reunite with her absent father; and her religion dominates her actions

Ideals: Gifted. Bonds: Attractive, Poor, Family, Immigrant, Religious. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

River Wing, Female Tabaxi Wizard 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)10 (+0) 14 (+2)6 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 pp.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. He wears his black fur up. He has green eyes and a brown hat with a white feather.

Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Attractive, Mentor, Rich. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

River Of Storm, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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