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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eberk Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey clothing when he does not wear armor. His hair is short and blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: This man loves dancing and to teach people dancing more than just about anything. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Eberk hails from a village terrorized by goblins. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Eberk Balderk, Male Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)9 (-1) 15 (+2)6 (-2)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" southern man, he dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Morgran grew up listening to his father's many stories. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Joker, Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Morgran Bigtoe, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 13 (+1)6 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 gp.


Social Check DCs


Ekemon Absence, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair, when down, is lengthy. His eyes are silver and catlike.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and wants to raise his children well

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Ekemon Absence, Male Tiefling Adept 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 10 (+0)20 (+5)
Skills Acrobatics +0, Intimidation +7
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Mozû Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple pastel line shooting up and back down, and carries daggers. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Mozû Marlee, Male Half-Orc Wizard 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 13 (+1)7 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Amethyst (80 gp). 3 Tanglefoot bags.


Social Check DCs

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