Mara Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Impeccable, Optimist. Flaws: Ugly, Disease. Bonds: Poor, In love. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Meriele Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long auburn hair reaches down to her waist. This green eyed southerner is not easily forgotten.
Personality: Meriele hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 4 Holy water.
Semyaza Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has a moderate pudge and is not very fit. Her black hair is kept up in a ponytail inside a deerstalker hat. She wears an eyepatch.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent mother; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Gifted. Flaws: Ugly, Terse, Hedonist. Bonds: Family, Enemies. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Jarana Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears brown trousers with blue and black striped suspenders. She wears various colorful collared shirts. She has done her best to style her white hair to look like a famous performer. She has green eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted. Bonds: Family, Job. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
