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NPC Generator

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Advanced [show]


Ishte Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her silver hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a slaver, Ishte was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Ishte was left her father's suit of armor and trained in its use and care. Some 3 years later her spouse died after the birth of her son. Heartbroken, Ishte never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Mentor, Military. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Ishte Fluke, Female Tiefling Cleric 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. He has black fur. His face is scarred and worn.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Emerald reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Revenge.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Wizard 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears pastel painted combat armor at almost all times. His red fur is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Military. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Seven Mist, Male Tabaxi Druid 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Resh Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is bald on top and has large brown tufts of hair around his ears. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Barrister, Resh learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Resh Browning, Male Half-Orc Barbarian 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)9 (-1) 10 (+0)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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