Sethrekar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His crest is blue and curly. His gold eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and to reunite with his absent father
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
Anastrianna Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Architect does. Her golden hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Anastrianna is depressed about a lot of things. She tends to be a nihilist. She is able to make almost anything out of random pieces of junk.
History: She was born in the north. Her divine abilities were realized during a raid on her village. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Immigrant, Attractive. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Murgen Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely black suit with red socks and a vest with buckled shoes. She has shaved her head bald. She has hazel eyes and a black hat with a red feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to loving parents in a slum to the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: An old rival family wants her found; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Poor, Family. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 70 gp. Amber (50 gp). Hematite (10 gp). 1 Masterwork Artisan’s tools.
Lone Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her yellow fur is matted, messy, and big. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Lone was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Revenge; and to be a carpenter again
Flaws: Ugly, Depressed, Impulsive. Bonds: Job, Family, Enemies. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Banded agate (16 gp). 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
